SPSTEAMPULSELIVE ANALYTICS
The Chemist

The Chemist Steam metadata

tensixfour Creative | Nov 3, 2017 | game

Released

0players observed · 5 October 2026 - 22:32:00 UTC

CasualIndieSimulationEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)4,341
  • Revenue (VGI)$40,731
  • Review score49% positive

The Chemist metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)4,341
  • Revenue (VGI)$40,731
  • Review score49% positive
  • Total reviews113
  • Release dateNov 3, 2017
  • Developertensixfour Creative
  • Publishertensixfour Digital

Genres: Casual, Indie, Simulation, Early Access

Company pages: Developer: tensixfour CreativePublisher: tensixfour Digital

Top Steam chartsTop 100 gamesGame directorySteam Store page

The Chemist Steam metadata

The Chemist metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/716380/metadata
Steam Storehttps://store.steampowered.com/app/716380/
Steam Communityhttps://steamcommunity.com/app/716380
PCGamingWiki search
IGDB searchSearch IGDB for The Chemist

Reviews, pricing, and metadata

Review summary

Mixed

49% positive, 55 positive, 58 negative

Price and discount

$11.99

Platforms

Windows

Categories

Single-player, Family Sharing

Achievements

Not available

Platform releases
  • Steam 3 November 2017

Latest Steam announcements

  • Dev update: What has happened and the future of The Chemist - 13 May 2019

    Hi! you can actually read up more about what's happened and get more regular updates over on our Discord: https://discordapp.com/invite/hwHSSMK Essentially what happened is: "Hey folks, apologies for leaving you without a response thus far. We wanted to give you an update so that you know, at the very least, that we are not dead. We've not abandoned the game, however, one of the three core people that were working on the game has decided to part ways with us unexpectedly, leaving us in a situation where we were unable to meet our goals for the game's future. Moreover, our 3D artist has had some rather drastic changes in his personal life (as he's been posting form time to time) and found himself unable to work as efficiently as before. We are, of course, not in any financial position to hire anyone to fill these gaps in our team either. All in all, we're quite sad that we did not manage…

  • Where are we? BIG next update! - 31 March 2018

    Greetings fellow Chemists, We know that it looks like we were lost after announcing that we will add VR (which is still a thing) but do not worry, we are alive and working on a lot of new and shiny things and we are here to talk about it! After all of your lovely and constructive criticism, and a bit of critical thinking of ourselves, we realised that this game has a greater potential, so in our absence we planned and worked on new content and improving every aspect of the game. Now we can promise you that BIG updates are coming soon and so I will leave a sneak peek for you to see where things are going: https://youtu.be/NkGNIjUBT94 Don’t forget to follow our other pages so you can check up on what we’re working on and keep getting updated: Twitter: twitter.com/thechemistgame Instagram: instagram.com/thechemistgame/ Facebook: facebook.com/thechemistgame/ Discord: https://discordapp.com/…

  • Where are we? BIG next update! - 31 March 2018

    Greetings fellow Chemists, We know that it looks like we were lost after announcing that we will add VR (which is still a thing) but do not worry, we are alive and working on a lot of new and shiny things and we are here to talk about it! After all of your lovely and constructive criticism, and a bit of critical thinking of ourselves, we realised that this game has a greater potential, so in our absence we planned and worked on new content and improving every aspect of the game. Now we can promise you that BIG updates are coming soon and so I will leave a sneak peek for you to see where things are going: https://youtu.be/NkGNIjUBT94 Don’t forget to follow our other pages so you can check up on what we’re working on and keep getting updated: Twitter: twitter.com/thechemistgame Instagram: instagram.com/thechemistgame/ Facebook: facebook.com/thechemistgame/ Discord: https://discordapp.com/…

  • Giveaway! & VR News & New Dev. Friends - 26 January 2018

    Greetings folks! To make up for the rather slow-ish patches of this month and to celebrate for our successful-ish release (could've been worse!) we're hosting a giveaway on indieDB! Gonna be giving out some 50 copies to the lucky few. Go sign up even if you have the game - you can always make a friend happy! What's more is; we've officially started our VR development. Don't fret, we're actually getting help from another experienced fellow coder on this so it won't interfere with our own agenda. Not much is clear on how long it'll take yet but I'll give a full-fledged report on our VR development plans as soon as things are a bit more clear. And lastly, I've realized that given how much work the game needs I am just not able to keep up with the discussions as much as I did before. To remedy this and ensure that we keep listening to you good people I've asked help from a couple of my fell…

  • Giveaway! & VR News & New Dev. Friends - 26 January 2018

    Greetings folks! To make up for the rather slow-ish patches of this month and to celebrate for our successful-ish release (could've been worse!) we're hosting a giveaway on indieDB! Gonna be giving out some 50 copies to the lucky few. Go sign up even if you have the game - you can always make a friend happy! What's more is; we've officially started our VR development. Don't fret, we're actually getting help from another experienced fellow coder on this so it won't interfere with our own agenda. Not much is clear on how long it'll take yet but I'll give a full-fledged report on our VR development plans as soon as things are a bit more clear. And lastly, I've realized that given how much work the game needs I am just not able to keep up with the discussions as much as I did before. To remedy this and ensure that we keep listening to you good people I've asked help from a couple of my fell…

  • News on the next update - 8 January 2018

    Heyho! I wanted to post an update on what we've been up to and why we've postponed the update that was supposed to be out on the 3rd. Unfortunately, while working on the said update, I ended up breaking more things than I fixed. While the content part of it is ready (liquids from famous games!), I do not wish to release an unstable patch so I'm holding off releasing it till I'm sure everything is fixed. This new patch will include: -fixes to almost all of the bugs that were reported on the discussions -a whole new content pack that's made of various liquids from famous games, all with their various outcome events -a more beginner friendly start to the game (rent is lower in the beginning, contracts don't require traits etc.) -modding support improved to include the adding&editing of events. I'm working on a functional GUI to make it easier to add&remove content to the game, not sure if…

  • News on the next update - 8 January 2018

    Heyho! I wanted to post an update on what we've been up to and why we've postponed the update that was supposed to be out on the 3rd. Unfortunately, while working on the said update, I ended up breaking more things than I fixed. While the content part of it is ready (liquids from famous games!), I do not wish to release an unstable patch so I'm holding off releasing it till I'm sure everything is fixed. This new patch will include: -fixes to almost all of the bugs that were reported on the discussions -a whole new content pack that's made of various liquids from famous games, all with their various outcome events -a more beginner friendly start to the game (rent is lower in the beginning, contracts don't require traits etc.) -modding support improved to include the adding&editing of events. I'm working on a functional GUI to make it easier to add&remove content to the game, not sure if…

  • Hotfix v0.2.11 & Info on Next Patch - 23 December 2017

    Changelog Bug Fixes Save Game button was disabled after loading a game Basement contracts were not appearing up on the paper behind the desk When you get to the Demigod renown rank, and *somehow* get 99999 exp., and then some more, the renown bar would revert to zero Onwards to our near future plans: the main emphasis of the next patch will be to introduce some form of "hand holding" for new players. I've been hearing a lot that the game is very difficulty when you are starting off, and not in a good way either. This also has to do with the fact that our tutorial is just outright terrible at the moment so I'll see about improving on that as well. I will also be working on modding support either in the form of an extensive documentation for it or as an actual separate GUI. Will also make the events moddable as well at which point literally everything content-related will be open for modd…

  • Hotfix v0.2.11 & Info on Next Patch - 23 December 2017

    Changelog Bug Fixes Save Game button was disabled after loading a game Basement contracts were not appearing up on the paper behind the desk When you get to the Demigod renown rank, and *somehow* get 99999 exp., and then some more, the renown bar would revert to zero Onwards to our near future plans: the main emphasis of the next patch will be to introduce some form of "hand holding" for new players. I've been hearing a lot that the game is very difficulty when you are starting off, and not in a good way either. This also has to do with the fact that our tutorial is just outright terrible at the moment so I'll see about improving on that as well. I will also be working on modding support either in the form of an extensive documentation for it or as an actual separate GUI. Will also make the events moddable as well at which point literally everything content-related will be open for modd…

  • Big Patch - Sandbox and Modding! - 15 December 2017

    Yohohoho! You heard that right fellow chemists; modding! I know this patch was supposed to be only about introducing the sandbox mode but as I was working on it some demon appeared after which I instantly traded my soul for having Star Wars given back to Lucas and for figuring out how to make the game moddable; and here we are! Waaaait a minute... First off, a proper changelog: Changelog Sandbox Mode It is here as you requested! Unlimited money All contracts unlocked Access to many of the internal game parameters through the toggle UI Access to misc. parameters such as the length of a day Create your own difficulty and play at your own pace! These parameters can be assigned to presets which can be loaded and saved later on Use your custom difficulty presets the next time you're starting a new game Share your difficulties! The custom presets are assigned to save files so they can freely…

  • Big Patch - Sandbox and Modding! - 15 December 2017

    Yohohoho! You heard that right fellow chemists; modding! I know this patch was supposed to be only about introducing the sandbox mode but as I was working on it some demon appeared after which I instantly traded my soul for having Star Wars given back to Lucas and for figuring out how to make the game moddable; and here we are! Waaaait a minute... First off, a proper changelog: Changelog Sandbox Mode It is here as you requested! Unlimited money All contracts unlocked Access to many of the internal game parameters through the toggle UI Access to misc. parameters such as the length of a day Create your own difficulty and play at your own pace! These parameters can be assigned to presets which can be loaded and saved later on Use your custom difficulty presets the next time you're starting a new game Share your difficulties! The custom presets are assigned to save files so they can freely…

  • Sandbox Patch News - 14 December 2017

    Quick update - going to have to delay the sandbox mode patch for juuuuuust one day, will be live on the night of 14 Dec! Wanted to post this out to keep you fellas informed on what's going on instead of being silent about it. The reason is that I also want to include the recently reported bug fixes, minor additions and a few new contracts&events to make this one big patch instead of rolling out 2 patches in succession. See ya tomorrow!

  • Sandbox Patch News - 14 December 2017

    Quick update - going to have to delay the sandbox mode patch for juuuuuust one day, will be live on the night of 14 Dec! Wanted to post this out to keep you fellas informed on what's going on instead of being silent about it. The reason is that I also want to include the recently reported bug fixes, minor additions and a few new contracts&events to make this one big patch instead of rolling out 2 patches in succession. See ya tomorrow!

  • Patch Release 0.1.3 & Hotfix 0.1.31 - 3 December 2017

    Greetings fellow certified chemists! This update adds some ~50 contracts, mostly to the early game since the contracts are too repetetive for our taste on early levels, all with their relevant outcomes accommodating your odd combinations and desire of adding aphrodisiac to just about anything. The update was actually live earlier but I couldn't get to post an accouncement for it because immediately after we noticed a bug and I had to work on a fix. The accompanying hotfix also includes a fix where the in-progress illegal contract outcomes would trigger out of nowhere. That all we can do? This update is nowhere near the size we wanted it to be and the reason is because we are reworking our event-writing system in a way that it will allow future modding support. This was not planned but as I was working on the sandbox mode I had to tweak the system to allow for the changing of certain par…

  • Patch Release 0.1.3 & Hotfix 0.1.31 - 3 December 2017

    Greetings fellow certified chemists! This update adds some ~50 contracts, mostly to the early game since the contracts are too repetetive for our taste on early levels, all with their relevant outcomes accommodating your odd combinations and desire of adding aphrodisiac to just about anything. The update was actually live earlier but I couldn't get to post an accouncement for it because immediately after we noticed a bug and I had to work on a fix. The accompanying hotfix also includes a fix where the in-progress illegal contract outcomes would trigger out of nowhere. That all we can do? This update is nowhere near the size we wanted it to be and the reason is because we are reworking our event-writing system in a way that it will allow future modding support. This was not planned but as I was working on the sandbox mode I had to tweak the system to allow for the changing of certain par…

  • Hotfix 0.1.2 and Future Plans&Deadlines - 21 November 2017

    Greetings fellow chemistry enthusiasts and casual "of course limescale remover has to have aphrodisiac!"-ers! This hotfix should address most of the issues that were reported after the 0.1.1 version. It also includes a couple of requested changes. Good news is that the 0.1.1 version did not break anything too big (which was probable given how extensive it was) which means that I can get to work on the sandbox mode. ETA is 3 weeks (13/12/2017) but as usual I'll try to get an early build ready on the beta branch sooner. As work carries on on the sandbox mode, we'll also be rolling out content updates consisting of new contracts, resources and contract outcome events. The first of such an update will be live on 1/12/2017 so ETA is 9 days. We'll try to roll out these content updates once every two weeks regardless of what other gameplay patch is being worked on. I feel that it is important…

  • Hotfix 0.1.2 and Future Plans&Deadlines - 21 November 2017

    Greetings fellow chemistry enthusiasts and casual "of course limescale remover has to have aphrodisiac!"-ers! This hotfix should address most of the issues that were reported after the 0.1.1 version. It also includes a couple of requested changes. Good news is that the 0.1.1 version did not break anything too big (which was probable given how extensive it was) which means that I can get to work on the sandbox mode. ETA is 3 weeks (13/12/2017) but as usual I'll try to get an early build ready on the beta branch sooner. As work carries on on the sandbox mode, we'll also be rolling out content updates consisting of new contracts, resources and contract outcome events. The first of such an update will be live on 1/12/2017 so ETA is 9 days. We'll try to roll out these content updates once every two weeks regardless of what other gameplay patch is being worked on. I feel that it is important…

  • Patch Release 0.1.1 (No Gravity Cheat!) - 18 November 2017

    A huge patch! And to make up for the delay of half a day, I've added in a little surprise! This patch includes fixes for all the bugs that have been reported so far as well as all the changes and additions that were requested. Thank you all once again for all your feedback, bug reports and ideas. Been one tiresome journey since our launch, sleep has been a rare commodity but it is all worth it to see people playing some The Chemist and enjoying themselves at the end of the day! Let's get to it: Changelog Bug Fixes: Changing resolution messes up mouse detection. After changing resolution, the "Keep" button does not actually save the resolution. Invert Mouse option was interting both X and Y axes. Musics get mixed up when game is saved&loaded with the lights closed. Packaged boxes would sometimes noclip through walls. Postbox starts to randomly eat up boxes and the corresponding contract…

  • Patch Release 0.1.1 (No Gravity Cheat!) - 18 November 2017

    A huge patch! And to make up for the delay of half a day, I've added in a little surprise! This patch includes fixes for all the bugs that have been reported so far as well as all the changes and additions that were requested. Thank you all once again for all your feedback, bug reports and ideas. Been one tiresome journey since our launch, sleep has been a rare commodity but it is all worth it to see people playing some The Chemist and enjoying themselves at the end of the day! Let's get to it: Changelog Bug Fixes: Changing resolution messes up mouse detection. After changing resolution, the "Keep" button does not actually save the resolution. Invert Mouse option was interting both X and Y axes. Musics get mixed up when game is saved&loaded with the lights closed. Packaged boxes would sometimes noclip through walls. Postbox starts to randomly eat up boxes and the corresponding contract…

  • Patch Release 0.1.03 (Crash Fixes!) - 7 November 2017

    Joyous news! My work on the crash and fatal error fixes bore fruit, most of the main menu fatal errors and flask shattering crashes should be fixed with this build. I've also done some further optimization, most notably on the CPU aspects. If this patch can be considered stable in terms of crashes and fatal errors, I'll switch to working on the actual in-game bugs for the next patch. And after that we'll have our first content patch hopefully! As always, testing and keeping me informed on any crashes is vital for my mental health. Cheers! Changelog Fixed main menu fatal errors Fixed most of the flask-shattering Physx related crashes Fixed random crashes while packaging a flask Fixed some more random crashes related with the flasks Optimized flask breaking physics(the initial explosion) Optimized shatted glass pieces' effect on frame rate

Patch notes and updates

S.noRelease datePatch nameGID number
123 December 2017Hotfix v0.2.11 & Info on Next Patch4249665521687847099
223 December 2017Hotfix v0.2.11 & Info on Next Patch2284879949512574024
315 December 2017Big Patch - Sandbox and Modding!4249665521687847213
43 December 2017Patch Release 0.1.3 & Hotfix 0.1.314249665521687847429
53 December 2017Patch Release 0.1.3 & Hotfix 0.1.312152021858907930096
621 November 2017Hotfix 0.1.2 and Future Plans&Deadlines4249665521687847532
721 November 2017Hotfix 0.1.2 and Future Plans&Deadlines2486412956117796515
818 November 2017Patch Release 0.1.1 (No Gravity Cheat!)4249665521687847669
97 November 2017Patch Release 0.1.03 (Crash Fixes!)4249665521687847771
105 November 2017Hotfix for flask-shattering and main menu crashes4249665521687847879
115 November 2017Hotfix for flask-shattering and main menu crashes2140760316599868164

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID716380
Live current players0
SteamPulse tracked peak2
Live count (today's peak floor)0
Price$11.99
Free to playNo
Discount0%
Original price USD$11.99
Current price USD$11.99
Release dateNov 3, 2017
Developertensixfour Creative
Publishertensixfour Digital
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeMixed
Positive review percent49%
Positive reviews55
Negative reviews58
Total reviews113
Steam recommendations108
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/716380/

Short description

Self taught back alley black market-y concoction mixing can get no better! Become a chemist, see the darker side of chemistry. It

About this game

In The Chemist, working hard and managing your resources well is as important as making the right decisions about your life and your work. Making the best out of the contracts and the resources available to you, you’ll find yourself creating recipes for all sorts of different liquids and finding answers to your questions like “what would happen if my fruit soda could also be used as a soap?”. As you get more and more famous, certain companies with grand plans for the world may start watching your steps - should you choose to deal with them, you’ll witness the results of your actions shape the world. And whenever the stress becomes too much to bear, you can always throw around some flasks and watch them shatter to pieces; or just take out the trash. It’s good for your soul. Bad for paying the rent. Mix and earn: Choose from hundreds of different contracts, be it an AC cleaner or a soy sauce recipe, and progress through the story as you make both a living and a name for yourself. There are also some...particularly shady concoctions that you can make a huge profit from. If you're the risky type, try to master the dark side of chemistry right down in your basement! Don’t be afraid to try new things! A tasty motor oil, a hot pepper flavoured cake cream; why not! Be mindful though, when you’re creating a shaving gel recipe that can also be used for...other purposes, things may get out of hand rather quickly. Event based gameplay : Your decisions will have consequences. It may be about your private life, your career, or even the fate of the world. The rich content of events will keep surprising you. By rich we mean, as of now, close to 800. Just don't ask how we came up with them... There is always a mastermind plan brewing. You’ll catch the eye of some very powerful companies as they try to make the world a better place or simply to take advantage of you. Whatever their goals, your dealings with them will change the world in an all too visible way. Use your resources wisely: outright completing a contract may not always be to your benefit. You may have to save up on some particular resources as their prices rise up due to seasonal storms or the president’s digestion…

Supported languages

English

Steam categories

Category IDCategory
2Single-player
62Family Sharing

Regional ratings

BoardRatingDescriptors
cerorpNot available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 6, 2026 to Oct 6, 2026
  • Lowest observed: $11.99
  • Highest observed: $11.99

The Chemist's USD price history spans from Oct 6, 2026 to Oct 6, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $11.99, the highest is $11.99, and the first visible tracked price is $11.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

The Chemist's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $11.99, from Oct 6, 2026 through Oct 6, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $11.99. The latest run records $11.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $11.99
  • Current list price: $11.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records The Chemist at $11.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$11.99$11.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $11.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$11.99$11.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $11.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-06$11.99$11.99No discountSteam Store

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4Party Animals2,5956 October 2026 - 01:28:12 UTC57,806
5Wallpaper Engine81,8405 October 2026 - 17:18:36 UTC150,271
6Human Fall Flat1,0306 October 2026 - 02:46:46 UTC127,516
7Hero's Land5784 October 2026 - 19:30:02 UTC28,133
8Subnautica3,5085 October 2026 - 11:31:38 UTC51,446
9火炬之光:无限2714 October 2026 - 04:20:53 UTC7,911

Related Steam games by tag and genre

Indie

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat157,4295 October 2026 - 20:40:09 UTC193,859110,826Marcel Zurawka, Julius Krüger
WARDOGS143,6485 October 2026 - 22:28:11 UTC399,748Not availableBULKHEAD
Valheim112,9016 October 2026 - 01:27:45 UTC498,478533,888Iron Gate AB
Rust108,7485 October 2026 - 20:22:29 UTC259,6461,403,838Facepunch Studios
Wallpaper Engine81,8405 October 2026 - 17:18:36 UTC150,2711,008,495Wallpaper Engine Team
TBH: Task Bar Hero58,3016 October 2026 - 02:57:09 UTC546,13043,714Nugem Studio, Tesseract Studio
Slay the Spire 251,1916 October 2026 - 01:37:55 UTC574,638199,438Mega Crit
Project Zomboid49,3906 October 2026 - 02:49:00 UTC122,811467,999The Indie Stone
Stardew Valley42,4856 October 2026 - 01:51:18 UTC236,6141,016,067ConcernedApe
Deskrawl: Idle ARPG42,4806 October 2026 - 02:40:18 UTC45,587Not availableFirst Day Games
Palworld39,6316 October 2026 - 02:21:46 UTC2,101,535451,088Pocketpair
Geometry Dash39,5906 October 2026 - 02:11:38 UTC108,707646,789RobTop Games

Casual

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat157,4295 October 2026 - 20:40:09 UTC193,859110,826Marcel Zurawka, Julius Krüger
Wallpaper Engine81,8405 October 2026 - 17:18:36 UTC150,2711,008,495Wallpaper Engine Team
TBH: Task Bar Hero58,3016 October 2026 - 02:57:09 UTC546,13043,714Nugem Studio, Tesseract Studio
Deskrawl: Idle ARPG42,4806 October 2026 - 02:40:18 UTC45,587Not availableFirst Day Games
VRChat41,4486 October 2026 - 02:25:33 UTC74,217269,026VRChat Inc.
Transport Fever 325,0815 October 2026 - 20:56:47 UTC42,161Not availableUrban Games
Diablo® IV24,7495 October 2026 - 16:27:04 UTC64,51869,242Blizzard Entertainment, Inc.
Dressmaker20,8895 October 2026 - 12:23:18 UTC37,946Not availableelyaradine, raithza, oomsarel
How to Fish19,3066 October 2026 - 01:18:32 UTC373,97130,342Dazed Games
BOMBANANA! Demo18,48030 June 2026 - 13:15:20 UTC40,119331Lefto Studio
The Sims™ 418,1766 October 2026 - 03:17:10 UTC96,185193,399Maxis
Garry's Mod16,7796 October 2026 - 03:13:57 UTC73,7501,258,308Facepunch Studios

Simulation

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat157,4295 October 2026 - 20:40:09 UTC193,859110,826Marcel Zurawka, Julius Krüger
WARDOGS143,6485 October 2026 - 22:28:11 UTC399,748Not availableBULKHEAD
Project Zomboid49,3906 October 2026 - 02:49:00 UTC122,811467,999The Indie Stone
War Thunder48,4975 October 2026 - 20:26:44 UTC125,317781,076Gaijin Entertainment
Stardew Valley42,4856 October 2026 - 01:51:18 UTC236,6141,016,067ConcernedApe
VRChat41,4486 October 2026 - 02:25:33 UTC74,217269,026VRChat Inc.
EA SPORTS FC™ 2736,9786 October 2026 - 00:29:44 UTC90,706842EA CANADA, EA Romania
Transport Fever 325,0815 October 2026 - 20:56:47 UTC42,161Not availableUrban Games
EA SPORTS FC™ 2623,6276 October 2026 - 00:55:10 UTC159,35063,186EA Canada, EA Romania
Hearts of Iron IV22,9985 October 2026 - 22:37:44 UTC93,196377,014Paradox Development Studio
The Isle22,4215 October 2026 - 17:27:57 UTC27,916121,501Afterthought LLC
RimWorld21,3276 October 2026 - 01:37:28 UTC95,851239,107Ludeon Studios

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS143,6485 October 2026 - 22:28:11 UTC399,748Not availableBULKHEAD
Valheim112,9016 October 2026 - 01:27:45 UTC498,478533,888Iron Gate AB
Slay the Spire 251,1916 October 2026 - 01:37:55 UTC574,638199,438Mega Crit
Project Zomboid49,3906 October 2026 - 02:49:00 UTC122,811467,999The Indie Stone
VRChat41,4486 October 2026 - 02:25:33 UTC74,217269,026VRChat Inc.
Palworld39,6316 October 2026 - 02:21:46 UTC2,101,535451,088Pocketpair
The Isle22,4215 October 2026 - 17:27:57 UTC27,916121,501Afterthought LLC
R.E.P.O.22,3935 October 2026 - 18:23:49 UTC266,908420,693semiwork
RuneScape: Dragonwilds22,2595 October 2026 - 23:45:03 UTC39,10324,686Jagex Ltd
ARK: Survival Ascended17,2136 October 2026 - 02:52:22 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
BeamNG.drive15,5335 October 2026 - 11:39:48 UTC44,232392,944BeamNG
Path of Exile 213,5096 October 2026 - 01:04:44 UTC578,562209,717Grinding Gear Games

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