SPSTEAMPULSELIVE ANALYTICS
Crooked Waters

Crooked Waters Steam metadata

Craft Game Studio | Jul 13, 2018 | game

Released

0players observed · 6 October 2026 - 02:36:26 UTC

ActionIndieStrategyEarly AccessVRSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)778
  • Revenue (VGI)$6,880
  • Review score78% positive

Crooked Waters metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)778
  • Revenue (VGI)$6,880
  • Review score78% positive
  • Total reviews27
  • Release dateJul 13, 2018
  • DeveloperCraft Game Studio
  • PublisherCraft Game Studio

Genres: Action, Indie, Strategy, Early Access

Company pages: Developer: Craft Game StudioPublisher: Craft Game Studio

Top Steam chartsTop 100 gamesGame directorySteam Store page

Crooked Waters Steam metadata

Crooked Waters metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/815280/metadata
Steam Storehttps://store.steampowered.com/app/815280/
Steam Communityhttps://steamcommunity.com/app/815280
PCGamingWiki search
IGDB searchSearch IGDB for Crooked Waters

Reviews, pricing, and metadata

Review summary

Mostly Positive

78% positive, 21 positive, 6 negative

Price and discount

Free to play

Platforms

Windows

Categories

Multi-player, PvP, Online PvP, Co-op, Online Co-op, Tracked Controller Support

Achievements

8

Platform releases
  • Steam 13 July 2018

Latest Steam announcements

  • Crooked Waters 1.0.1 hotfix - 18 July 2019

    Hello! We have noticed that a few issues regarding hosting and joining lobbies have stuck around since last update. This hotfix will address these issues: Fixed an issue where players would not properly disconnect from a lobby after leaving. Fixed an issue where players could accidentally create ‘ghost’ lobbies that caused other players to crash when joined. Corrected lobby handling when joining a lobby with incorrect data. Fixed a bug where players would not disconnect immediately from a lobby when the host leaves.

  • Crooked Waters 1.0.1 changelog - 8 July 2019

    Avast! Since Crooked Waters: Conquest has been released we've been collecting a lot of feedback and comments of the community. We've noticed that there were issues for some players that weren't able to connect to other players' lobbies. We have addressed this issue as high priority and greatly improved the connectivity of Crooked Waters. Besides this we've made some minor improvements. We will continue to collect feedback and keep improving the game. Increased compass range in Conquest, so an objective will be shown on the compass on the start of a match. Added a more noticable "ready" button for clients in the lobby screen. Added relay servers as a backup if regular NAT punchtrough failes. Fixed issue where remaining players weren't able to finish a Conquest match after a player leaves the match. Fixed issue where players could fall through the scene on the starting island when rotatin…

  • Crooked Waters: Conquest Free Weekend - 20 June 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32444331%2Fa8a321bdaa78020bd0e9a9ed245fd5ccef25753f.jpg Avast! The moment is finally here! After working on the Crooked Waters: Conquest update for a year we can finally show it to the public. Crooked Waters: Conquest is now live and will be free to play during this whole weekend for everyone. With this update we introduce a lot of new features, bug fixes and quality of life improvements. But the most important feature of this update is the new game mode called Conquest. With this new game mode to which this update is named after. Conquest will give Crooked Waters more variety regarding to the amount of players needed to play the game. The main goal of the this update is to make Crooked Waters more accessible for small parties or even single players. Additionally we want to improve Crooked Waters in general so besides the…

  • Crooked Waters: Conquest release 21st of June! - 30 May 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32444331%2Fc8d78e282526e60f24ed93627bd34c97ea62c989.png Yaaarrr!!! The time has finally come. Crooked Waters: Conquest update will release the 21st of June! And to give everyone a chance of experiencing it, we'll be doing a Steam free weekend. With the update a lot of new content will be released that we've been working on for the past year. To get an impression of what the new gamemode will contain, check out this article.

  • Alpha 0.9.11 changelog - 23 March 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32444331%2Fa0248feaabe53f8fd372725b89ea262f66105c46.png In this week’s update we have implemented a new user interface. This user interface is created for the upcoming 1.0 update. It contains many new options for you to select, for example you can select what gamemode you want to play and the type of ship that you want to play on. As of right now many options are disabled until the release of the 1.0 update. Implemented a new water system. A new user interface has been added to the game in preparation of the 1.0 update. Added collision indicator to cannon trajectories, allowing players to see where the cannon is going to hit. Wind sounds playing when the sail is perfectly aligned in the wind have been adjusted and updated. Audio fade-out and -in on scene transitions. Lowered overall volume of ambient ship sounds. Fixed a b…

  • Alpha 0.9.10f3 changelog - 17 February 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32444331%2F86149117273fe6ec916789bf2f177e0a497dcb15.png Added transition screen when the host has left the game Added player notification system The respawn dingy has been updated for a better match ending experience Solo ship has been revisited and updated with the latest mechanics Cannons disappearing when the owning player left the game Arm UI displaying correct ship speed Removing player body from the game when a player left the game Ghost hands not attaching on the exact grab position Objects not staying on the ship when dropped by a player

  • Alpha 0.9.10f2 changelog - 4 February 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32444331%2Fe31a421e70a3a2cc5d4206c02078f4349b5e27c2.png Avast! Today marks another step forward towards the release of Crooked Waters 1.0. We have merged our 1.0 project into the live project. What this means is that we don't have to work in two seperate versions of Crooked Waters anymore. All the updates and tweaks we have added to the live build are now also applied in the 1.0 project and vice versa all additions and tweaks are now added to the live project. This doesn't necessarily mean that everything will be available for you guys. But it is a step forward for us now the major hurdle of maintaining a live build while developing an update has been made a lot easier to maintain. As I said, with the merge a lot of improvements that we made in the 1.0 project have been merged as well into the live build. However, we are a…

  • Alpha 0.9.10f1 changelog - 7 January 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32444331%2F00cecd1cc19fc5492270092db5d611c042f81636.png Yarr! With this update we introduce the new inventory system. Objects placed in your inventory will snap to a better fitting location on your body. This new system also allows you to place items on your back, and has more storage slots in general. Reworked player inventory system. Replaced lobby fireplace sounds. Tweaked lobby lighting settings.

  • Alpha 0.9.10 changelog - 8 December 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32444331%2F02c054547483bea9929b02ca2aefb709ca08756e.png Avast, me hearties! Today marks another biweekly quality of life update. This weeks updates are aimed to improve the overall interaction with the game. We apologize for any inconvenience caused by the settings reset. When starting the game for the first time after the update please navigate to the settings option in the main menu, set up your prefered settings, and save them as a profile. Added visual feedback when inviting a friend through the ingame invite window. Personal preferences are now connected to the selected profile. Reduced haptic feedback when sailing over a sandbank. Improved steering mechanic, steering is now less springy. Corrected scale and positions of some objects in the tavern lobby. Player height calibration in the settings menu is now working as…

  • Alpha 0.9.9f9 changelog - 24 November 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32444331%2F4773fa27438608b25c19d27db5c09d288cdeb301.png Avast! Last week we have upgraded our project to a newer version of the Unity engine. This enables us to use the new features of Unity and comes with optimazations which results in noticeable better performance. Also we have added new features to this update which is again in preperation for our 1.0 release. Besides increasing the minimum firing range of a cannon, we've added the option to load multiple gunpowder pouches(with a maximum of 3) into your cannonbarrel. Each additional pouch loaded increases the firing range of the cannon. We will release a new devlog about the 1.0 release soon which will show the current state of the update and contains extra information about what the new gameplay will be. Cannons can now be loaded with up to three gunpowder pouches to i…

  • Alpha 0.9.9f8 changelog - 10 November 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32444331%2Fcca3b939591f4c0b2526b0b043c3c3db8bc47f1e.pngGreetings%21 This week’s update brings in a few more overall quality of life fixes to the game. In the meanwhile we are still hard at work with the 1.0.0 update. You can also expect some new information regarding the 1.0.0 update in the coming weeks. Changed our skybox to a new and more dynamic one with moving clouds. Fixed an issue where players would fall endlessly in the tavern when clipping through the floor. Fixed a bug where wind calculations were completely off and would give ships incorrect speed. Water waves will now grow taller once a ship reaches more open sea, and be calmer when the ship is closer to islands. Minor bugfixes.

  • Alpha 0.9.9f7 changelog - 27 October 2018

    Avast! This week's update introduces our new water system. Visually it has improved a lot due to it's using realtime reflection now from the sky. Technically it has improved as well since it gives us more flexibility on how the water should behave i.e. the waves are more realistic and we have more control on the wave height etc. We still want to improve a lot but we think it has become much better already. Besides that we fixed more bugs and continue to do so. As mentioned in previous updates, we are still working hard on our 1.0.0 release and are getting closer to a product that is ready to show to you guys. Implemented new water visuals. Make anchor releasing sound less loud. Improve ship collision behaviour. Player spawns in the water when trying to spawn on player-island. Cannon barrel fuse can be lighted by any part of the botefeux instead of only the fuse part. Usernames are no lo…

  • Alpha 0.9.9f6 changelog - 3 October 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32444331%2F7ead5a533fb7aeffdd69f3cfea4780bb643cb4c7.png Greetings! This week’s update introduces player damage to the game in preparation of update 1.0.0. It includes personal weapons and player death all available now, however the potential of this update will be fully met when the big update hits. This comes with a few new mechanics which will be explained here. As of this update we have introduced personal weapons. Each player starts with a pistol and a cutlass in their item-belt upon spawning. Pistols can be used to fire at players from a distance. To fire a pistol a player must load the pistol with a bullet, and pulling back the hammer. Bullets can be found in the bullet pouch attached to your item-belt. Swords can be used in close-range combat. Swinging your sword around causes a wind-effect to follow it. The wind-ef…

  • Alpha 0.9.9f5 changelog - 15 September 2018

    Avast! Last week we've released the devlog which contains more detailed information about the upcoming 1.0 "Conquest" update. We hope you guys see as much potential as we do in our effort to reduce the amount of required players needed to play a match. To prevent us from hiding in our dark developer rooms working on the 1.0 update, we've introduced the bugfix Friday in our workflow. This forces us to drop all other features on Fridays and solely work on existing bugs or QoL improvements. During the rest of the week we're still working hard on the Conquest update and we hope we can release more information and/or images soon. If you have an idea, suggestion or want to report a bug please let us know on the official Crooked Waters Discord server: https://discord.gg/m8yweFx Added ship sail tearing when a ship's sail is hit by a cannonball (this has no effect...yet). When creating/joining a…

  • A preview to 1.0 "Conquest" update - 4 September 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32444331%2Fb492d64c6d5734044d6ef3d8001106d795440025.png View Post

  • Alpha 0.9.9f4 changelog - 2 September 2018

    Greetings! Another two weeks, another update. We are still hard at work behind the scenes on the 1.0.0 update. More details on the update will come soon. In the meantime we will continue to release normal updates every two weeks. If you have an idea, suggestion or want to report a bug please let us know on the official Crooked Waters Discord server: https://discord.gg/m8yweFx Added missing colliders on the player starter island. Fixed expired Discord server invite links in the main menu. Fixed hand grabbing animation when grabbing an item from one hand with the other. Fixed an issue where where a player’s hand would open despite holding an object. You can now (finally) pick up all the candles in the lobby tavern. Corrected collider placement in the lobby tavern. Falling in water will cause a player’s vision to blur. Starting the game with no compatible VR-device connected will display a…

  • Alpha 0.9.9f3 changelog - 18 August 2018

    Avast! This update focusses a bit more on implementing small quality of life changes as we start ramping up for the release of 1.0.0 and the new gamemode coming with it in the coming weeks. This means that a lot of our resources are busy working on the big update, taking priority over our regular schedule. This week we will also release a devblog about the upcoming 1.0.0 update, the new gamemode and the changes that it will bring. Header text The position of a dingy when a ship is sinking will now no longer spawn in other objects such as islands. Header text Ship culling on own ships is temporary disabled as it was not culling properly. Header text Corrected the spelling in the tutorial texts. Header text Fixed an issue where the host would have the name ‘username’ during a session.

  • Alpha 0.9.9f2 changelog - 4 August 2018

    Avast! We are on our way to Crooked Waters 1.0. Along the road to 1.0 we are releasing intermediate updates which will support the build of 1.0. This update is mainly focused on catching up with some needed polish of the game. We've improved and added some additional sound effects, reworked the sandbank system and improved the look of the starter island. Right now the team is hard at work with the upcoming game mode, this requires us to shift focus from our regular schedule which might result in smaller regular updates. Winches have a networked soundeffect when interacting with it. Sandbanks are reworked and have a more pleasant and accurate behaviour. Starterisland is visually updated. Improved sails audio feedback. Updated overall audio effects. Added physical limits to the ship's rotation which prevents ships from rolling too much. Lobby Menu UI light flicker when moving away from th…

  • Roadmap to 1.0 - 27 July 2018

    AVAST, Brethren of the Coast! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32444331%2F4dbf1381c67720ca7180481ca1ee235a8fadde59.png It’s been 2 weeks since the steam release and we’re now ready move into a regular update schedule: Updates are scheduled to release every 2 weeks on friday, starting next week. Patches and bugfixes are scheduled every week. Multiplayer Now that the game is on Steam we working on the main issue we’re facing: high amount of players required per match. 2 Player gameplay Right now you need 8 people in order to play a match. We’re looking to reduce the number of players needed for a valid game to 2. How we plan to do this is described below in the gameplay section. Viveport, Oculus store We got a lot of questions about using other platforms than Steam and we started on getting the game to different retailers like Viveport, Oculus store, Green…

  • Alpha 0.9.9f1 changelog - 21 July 2018

    Greetings landlubbers! This update is the first update following the official early access release of Crooked Waters! This patch we have implemented a few much requested features from the community and a few changes to solo play. We have expanded the options for movement controls in the settings menu. You can now choose whether you want smooth turning or snap turning with a wide array of snap angles. Each multiplayer ship now has a capstan on the front deck which can be used to lower or raise an anchor. The anchor can be used to stop the ship or make sharp turns. Implemented smooth turning. Smooth turning can be enabled in the settings menu. Added optional click turning. Added extra snap angles for snap turning; you can now choose to turn with either 90, 45, 30, 20, 10 or 5 degrees. Roundshot damage is lowered, increasing the amount of hits needed to sink a ship in multiplayer. Oculus s…

Patch notes and updates

S.noRelease datePatch nameGID number
118 July 2019Crooked Waters 1.0.1 hotfix2413284533092146625
28 July 2019Crooked Waters 1.0.1 changelog2436926440606870792
323 March 2019Alpha 0.9.11 changelog2543878145178761319
417 February 2019Alpha 0.9.10f3 changelog3702426087248828344
54 February 2019Alpha 0.9.10f2 changelog2461683368374987114
67 January 2019Alpha 0.9.10f1 changelog2417770561725535893
78 December 2018Alpha 0.9.10 changelog2416641943179911523
824 November 2018Alpha 0.9.9f9 changelog2415514774176610172
910 November 2018Alpha 0.9.9f8 changelog2423394806004328561
1027 October 2018Alpha 0.9.9f7 changelog2403127338437174390
113 October 2018Alpha 0.9.9f6 changelog2447035533291241612
1215 September 2018Alpha 0.9.9f5 changelog2454914931406863677
132 September 2018Alpha 0.9.9f4 changelog2447032361198414273
1418 August 2018Alpha 0.9.9f3 changelog2444779293768823655
154 August 2018Alpha 0.9.9f2 changelog2451533424641685025
1621 July 2018Alpha 0.9.9f1 changelog2412125660642649996
176 July 2018Alpha 0.9.9 changelog2499943313685584629
1823 June 2018Alpha 0.9.5 changelog2499943313637920222
199 June 2018Alpha 0.9.4 changelog2431262152941806472
2018 May 2018Alpha 0.9.3 changelog2391853754540138795

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID815280
Live current players0
SteamPulse tracked peak3
Live count (today's peak floor)0
PriceFree to play
Free to playYes
Discount0%
Original price USD—
Current price USDFree
Release dateJul 13, 2018
DeveloperCraft Game Studio
PublisherCraft Game Studio
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeMostly Positive
Positive review percent78%
Positive reviews21
Negative reviews6
Total reviews27
Steam recommendationsNot available
Achievements8
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/815280/

Short description

Crooked Waters is a multiplayer virtual reality game where you and your pirate crew participate in thrilling sea battles. Play with random players or join up with your friends to fight other crews using your ship.

About this game

DISCLAIMER: THIS GAME IS IN EARLY ACCESS AND REQUIRES A HTC VIVE OR OCULUS RIFT TO PLAY. PLEASE DO NOT PURCHASE IT UNLESS YOU HAVE A EITHER OF THESE AND WANT TO ACTIVELY SUPPORT THE DEVELOPMENT OF THE GAME AND ARE PREPARED TO HANDLE A FEW ISSUES. Crooked Waters is a multiplayer virtual reality game where players immerse in thrilling sea fights. Together with your fellow pirates you'll try to survive the clash with other pirate ships. Weigh the anchor! Load the cannons! Set sail! The ship won't conquer the enemy on it's own, and it needs its crew. Are you a captain? A cannoneer? Or a mere Scallywag? There is no rank when you're in the heat of battle. Adjust the sails so you'll have the speed advantage, supply your cannoneers with ammo or chant some Yo Ho Ho! and Ye He He to keep the morale high. Sink those Scurvy Dogs when you get the chance, because there is no room for others in these Crooked Waters. In Crooked Waters' newly added gamemode "Conquest", you and up to three other players man a pirate vessel and venture into uncharted territory to fight for the famous treasure that is hidden deep in a heavily fortified fortress. But watch your step, the treasure is heavily guarded by a cursed skeleton army. And where there is treasure there are bound to be other pirates nearby. So keep the cannons loaded and your weapons ready, and it might be your crew claiming the treasure. Key features: Play your way - Crooked Waters Conquest game mode can be played with one (co-op) or two (versus) teams consisting of one to four players. And with two available ship types you can always choose a ship suitable for your team size. This way you can always play the game, no matter how many players are in your game, without feeling like you are missing out. Free movement - Climb in the crowsnest, sprint over the deck and fire the cannons, go down below deck to grab rewards. Move freely around the ship using locomotion or touchpad movement and experience true freedom! Easy to learn, hard to master - With intuitive controls and clear indicators the game teaches you the basics and sets you up to start mastering all kinds of different mechanics that set your crew apart from the othe…

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
1Multi-player
49PvP
36Online PvP
9Co-op
38Online Co-op
52Tracked Controller Support
54VR Only
62Family Sharing

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 6, 2026 to Oct 6, 2026
  • Lowest observed: Free
  • Highest observed: Free

Crooked Waters's USD price history spans from Oct 6, 2026 to Oct 6, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is Free, the highest is Free, and the first visible tracked price is Free. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Crooked Waters's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at Free, from Oct 6, 2026 through Oct 6, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at Free. The latest run records Free for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: Free
  • Current list price: Free
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Crooked Waters at Free in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSDFreeFree0%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at Free.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1FreeFreeNo changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at Free.

DateCurrent priceOriginal priceDiscountSource
2026-10-06FreeFreeNo discountSteam Store

Most visited Steam Store games

RankGameLatest observed playersTracked peak
1Counter-Strike 2454,9946 October 2026 - 03:50:02 UTC1,818,368
2Once Human14,9586 October 2026 - 02:54:14 UTC231,343
3Astral Party 1,8226 October 2026 - 03:47:43 UTC18,951
4Wallpaper Engine81,8405 October 2026 - 17:18:36 UTC150,271
5Extremely Realistic Siege Warfare Simulator96 October 2026 - 02:47:05 UTC373
6Escape From Duckov1,2156 October 2026 - 00:38:26 UTC301,322
7Dota 2421,0016 October 2026 - 03:51:02 UTC1,291,328
8Human Fall Flat1,0306 October 2026 - 02:46:46 UTC127,516

Related Steam games by tag and genre

Strategy

GameLatest observed playersTracked peakReviewsDeveloper
Dota 2421,0016 October 2026 - 03:51:02 UTC1,291,3282,758,031Valve
Slay the Spire 255,4966 October 2026 - 03:29:34 UTC574,638199,438Mega Crit
Baldur's Gate 339,1136 October 2026 - 03:36:43 UTC875,343836,282Larian Studios
Total War: WARHAMMER III36,6396 October 2026 - 01:01:05 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive
Arena Breakout: Infinite25,6625 October 2026 - 21:54:50 UTC65,94478,112Morefun Studios
Transport Fever 325,0815 October 2026 - 20:56:47 UTC42,161Not availableUrban Games
Sid Meier’s Civilization® VI23,5116 October 2026 - 03:36:03 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
Hearts of Iron IV22,9985 October 2026 - 22:37:44 UTC93,196377,014Paradox Development Studio
RimWorld22,0476 October 2026 - 03:36:20 UTC95,851239,107Ludeon Studios
Don't Starve Together19,1546 October 2026 - 02:49:49 UTC122,662531,182Klei Entertainment
Satisfactory18,6585 October 2026 - 21:13:13 UTC185,957278,958Coffee Stain Studios
Black Desert18,5145 October 2026 - 12:59:53 UTC59,91792,632Pearl Abyss

Action

GameLatest observed playersTracked peakReviewsDeveloper
Counter-Strike 2454,9946 October 2026 - 03:50:02 UTC1,818,3689,896,033Valve
Dota 2421,0016 October 2026 - 03:51:02 UTC1,291,3282,758,031Valve
PUBG: BATTLEGROUNDS158,2616 October 2026 - 03:51:03 UTC3,236,0272,744,193PUBG Corporation
WARDOGS143,6485 October 2026 - 22:28:11 UTC399,748Not availableBULKHEAD
Valheim112,9016 October 2026 - 01:27:45 UTC498,478533,888Iron Gate AB
Rust108,7485 October 2026 - 20:22:29 UTC259,6461,403,838Facepunch Studios
Apex Legends™67,0696 October 2026 - 03:37:00 UTC624,4731,047,228Respawn
Overwatch®62,6815 October 2026 - 22:53:58 UTC164,636420,984Blizzard Entertainment, Inc.
Marvel Rivals61,9256 October 2026 - 03:30:28 UTC642,333409,518NetEase Games
Team Fortress 260,8196 October 2026 - 03:50:01 UTC253,2251,230,475Valve
Aniimo57,0055 October 2026 - 03:56:34 UTC140,219Not availablePawprint Studio
Tom Clancy's Rainbow Six Siege56,8226 October 2026 - 03:32:54 UTC200,4761,547,383Ubisoft Montreal

Indie

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat153,6466 October 2026 - 03:34:09 UTC193,859110,826Marcel Zurawka, Julius Krüger
WARDOGS143,6485 October 2026 - 22:28:11 UTC399,748Not availableBULKHEAD
Valheim112,9016 October 2026 - 01:27:45 UTC498,478533,888Iron Gate AB
Rust108,7485 October 2026 - 20:22:29 UTC259,6461,403,838Facepunch Studios
Wallpaper Engine81,8405 October 2026 - 17:18:36 UTC150,2711,008,495Wallpaper Engine Team
TBH: Task Bar Hero58,2566 October 2026 - 03:32:04 UTC546,13043,714Nugem Studio, Tesseract Studio
Slay the Spire 255,4966 October 2026 - 03:29:34 UTC574,638199,438Mega Crit
Project Zomboid46,4116 October 2026 - 03:36:22 UTC122,811467,999The Indie Stone
Stardew Valley42,4856 October 2026 - 01:51:18 UTC236,6141,016,067ConcernedApe
Deskrawl: Idle ARPG42,4806 October 2026 - 02:40:18 UTC45,587Not availableFirst Day Games
Palworld39,6316 October 2026 - 02:21:46 UTC2,101,535451,088Pocketpair
Geometry Dash32,2326 October 2026 - 03:24:57 UTC108,707646,789RobTop Games

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS143,6485 October 2026 - 22:28:11 UTC399,748Not availableBULKHEAD
Valheim112,9016 October 2026 - 01:27:45 UTC498,478533,888Iron Gate AB
Slay the Spire 255,4966 October 2026 - 03:29:34 UTC574,638199,438Mega Crit
Project Zomboid46,4116 October 2026 - 03:36:22 UTC122,811467,999The Indie Stone
VRChat41,6356 October 2026 - 03:36:05 UTC74,217269,026VRChat Inc.
Palworld39,6316 October 2026 - 02:21:46 UTC2,101,535451,088Pocketpair
The Isle22,4215 October 2026 - 17:27:57 UTC27,916121,501Afterthought LLC
R.E.P.O.22,3935 October 2026 - 18:23:49 UTC266,908420,693semiwork
RuneScape: Dragonwilds19,8256 October 2026 - 03:30:16 UTC39,10324,686Jagex Ltd
ARK: Survival Ascended17,2136 October 2026 - 02:52:22 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
BeamNG.drive15,5335 October 2026 - 11:39:48 UTC44,232392,944BeamNG
Path of Exile 213,5096 October 2026 - 01:04:44 UTC578,562209,717Grinding Gear Games

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