- Steam App
- Space Worthy (1599910)
- Event type
- patch note
- Published
- 8 October 2024 - 10:17:06 UTC
- Source
- steam_community_announcements
Ancient Bugs were fixed: All bugs related to "unloding game back to menu and then loading another game", should be now fixed, Because I no longer try to destroy everything manualy and reset all variables by myself, I simply load empty UnrealEngine level again. No such bugs should appear again in the future when I add new variables to the game. (I forgot I have this option, because due to large complexity of the game I use my own level save system, not built-in one. But built-in method is still unmatched for flushing everything) Harvesting bug: Nature clusters had some duplicate metadata indexes, so the harvesting often resulted in wrong item, or no item at all Bugs Fixed: Using axe on Wood cutting rig, created smaller parts than it should, or even invisible parts that caused other problems. Plans are now visible after loading, if they were visible when game was saved. Plans lost building...