SPSTEAMPULSELIVE ANALYTICS
---Red---Tether-->

---Red---Tether--> Steam metadata

Sleeper Games | Jan 18, 2022 | game

Released

0players observed · 23 September 2026 - 18:32:43 UTC

ActionIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak23
  • Units sold (VGI)2,520
  • Revenue (VGI)$23,907
  • Review score98% positive

---Red---Tether--> metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak23
  • Units sold (VGI)2,520
  • Revenue (VGI)$23,907
  • Review score98% positive
  • Total reviews84
  • Release dateJan 18, 2022
  • DeveloperSleeper Games
  • PublisherSleeper Games

Genres: Action, Indie

Company pages: Developer: Sleeper GamesPublisher: Sleeper Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

---Red---Tether--> Steam metadata

---Red---Tether--> metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1714080/metadata
Steam Storehttps://store.steampowered.com/app/1714080/
Steam Communityhttps://steamcommunity.com/app/1714080
PCGamingWiki search
IGDB searchSearch IGDB for ---Red---Tether-->

Reviews, pricing, and metadata

Review summary

Very Positive

98% positive, 82 positive, 2 negative

Price and discount

$12.99

Platforms

Windows, Linux

Categories

Single-player, Steam Trading Cards, Partial Controller Support, Steam Cloud, Family Sharing

Achievements

Not available

Platform releases
  • Steam 18 January 2022

Latest Steam announcements

  • Hyperspace Deck Command Launched! - 8 October 2025

    Hey There Hyperspace FansSleeper Games’ 4th release is here! Hyperspace Deck Command is a deck building rogue-lite that takes place in the hyperspace universe, millennia after the previous games. You’ll assemble a massive space force from unit and tech cards, which you then deploy in lane-based battles against an enigmatic opponent from outside the galaxy. During battles you’ll always need to think ahead, since units in HDC operate on individual turn timers and every card you play brings them closer to carrying out their next action.The game also features a flexible dual-use status effect system where each effect works differently depending on if it is used on allies or enemies. Fuel can accelerate your own units, or set the enemy on fire. Shields can block damage on your ships, or contain enemy weapons to negate damage and status application alike. Fighter craft can intercept hostile b…

  • Hyperspace Deck Command Demo 2 Is Here! - 9 June 2025

    https://i.imgur.com/qfrJ8JO.png The new demo for Hyperspace Deck Command is now ready for Steam Next Fest. You can check it out here on Steam. This version features 2 full faction decks, 19 unlockable starter packs, a whole bunch of new enemy encounters, new upgrade and shop systems, as well as many fixes and quality of life tweaks. Feel free to share your feedback through the discord link ingame and stay tuned for the full 1.0 release later this year. Cheers Stefan - Sleeper Games

  • Red Tether Version 1.310 (Harpoon Hunt) - 16 November 2024

    -Hacked Cargo Rail now holds fire when V-Fish are nearby. -Fixed situations in which getting too much improvised armor at once would leave some unconverted (?) -Fixed training area coolant container never spawning (requires reaching ice belt again). -Fixed destroying objects with Hull Ripper Hook effect not resetting some pull states correctly. -Fixed V-Fisch being able to spawn during credits. -Fixed a few incorrect texts on unlock icons. -Fixed some scrap asteroid variants never appearing. -Fixed some typos.

  • Steam Trading Cards And Other Community Items Now Available - 20 July 2024

    https://i.imgur.com/6fKi6qW.png Turns out Red Tether now qualifies for Steam community items, so I designed 9 trading cards for you to collect. The cards spotlight various A version of the Red Tether Protocol pilots you can unlock ingame. 8 emotes and 3 profile backgrounds are also available. Cheers! Stefan – Sleeper Games https://i.imgur.com/XBX8sNg.png

  • Red Tether Version 1.309 - 5 June 2024

    -Defense Cortex projectile diversion and activation cooldown increased. -Fixed mass multiplier issues on general class. -Fixed a problem with dreamer intercept B datasheet portrait. -Fixed A and B ship variant mix up on datasheet unlock condition for Hull-Ripper Hooks. -Fixed wave that end with V-Fish spawn no canceling incoming reinforcements. -Fixed End-Tech Refit Kit not actually leaving heart containers. -Fixed player being at 0 max health still displaying one heart container. -Fixed engine burn sfx loop not being affected correctly by volume option.

  • Hyperspace Deck Command Demo Released! - 25 March 2024

    https://www.youtube.com/watch?v=aBZprZeheIE Hi there Sleeper Games crowd. To be a part of Steam’s ongoing Deckbuilder Fest I put together an early experimental demo for Hyperspace Deck Command, my upcoming sci-fi deckbuilding roguelite that will also be the third entry in the Hyperspace Anthology. You can try it right now here on Steam. The game has only been in development for 5 months now, so this is still just a small part of what is yet to come. In the demo you can fight your way through 5 different simulation encounters using a randomized starter deck, culminating in an super long final battle hat requires a powerful fleet and proper mastery of the game’s fresh dual-use status effect system. A lot of main features (starting deck selection, card upgrades, stores) are still missing though, but I hope you get a few hours of fun out of it regardless. I'm sure it makes up for the lack o…

  • Abandoned Prototypes + Hyperspace Anthology Vol 3 Announcement Soon - 15 January 2024

    After spending some time on post-launch content for Swirl W@tch and Red Tether last year I have now finally settled on what Hyperspace Anthology Vol 3 will become. The game will be official announced very soon. In the process of getting there I produced yet another (probably to be abandoned) prototype that didn’t make the cut. I also revised a lot of older prototypes and small experiments that didn’t go anywhere either. Looking over all this stuff was weird but also fun and I now I really just want to dump all those gifs on you too. So join me on a journey through roughly 3 years of my life that went into making game content that will likely never be released. ¯\_(ツ)_/¯ It’s hard for me to not see this as wasted time, but then again many things you’ll see here made it into other games in some way or form, so it's not all lost. Hyperspace Admirals was planned to be a tactical captain sim…

  • Red Tether Version 1.308 - 25 December 2023

    -Minor changes on some waves in interception mode. -Databases now start to unlock earlier (20 upgrades acquired) and successively unlock on steps of 20 upgrades acquired. -Heavy Duty: Reduced range penalty (-20% --> -10%) and top speed penalty (-20% --> -15%). -Technophage Sample: Now also affects attachment stress hp, but has reduced effect (-10% --> -8%). -Destroyer Chassis is now considered uncrewed. -Fixed hazard squad endless unlocks not taking effect. -Fixed a problem with parallax object fading during transit. -Fixed some potential irregularity with health ui when having 0 max health. -Fixed some uninteded behaviors in waves that start with reinforcements.

  • Red Tether Version 1.304 (Harpoon Hunt) - 25 October 2023

    -Wielding shield projectors now overcharges your shield instead of just restoring it. -Shield Purger overcharge nerfed (100%-->50%). -Final boss in endless mode now has mass multiplier 0. -A certain attack of the final boss in endless mode is more predictable now. -Fixed a problem preventing Cybernetik H-Bait from forcing fish spawns (?) -Fixed a UI issue when reducing max health bellow zero. -Fixed an issue with how improvised armor conversion is handled. -Fixed a problem where touching an upgrade the moment it is recycled would grant both recycle charge and the upgrade (?) -Fixed bad spawns in some waves. -Fixed a performance issue due to excessive solar flare creation on zones that are near the system sun.

  • Red Tether Version 1.303 (Harpoon Hunt) - 10 October 2023

    -Markers for enemy reinforcement and certain other actions now have an additional contrast layer now. -Condition overload now also sends out lightening bolts to nearby ships which inherit the condition overload explosion damage. -Frost Stalker Skin coolant venting now works on a 40s cooldown. -Shock Spire attack delay nerfed (2-->10) -EMP Torpedo Tube and Electric Wave Gun are no longer electrified. -Ultra Autocannon damage vs hostile nerfed (8-->4) -Ultra Infrared Laser damage vs hostile increased. -Fixed an out-of-spawn-are spawn object on wave 25 d-route. -Fixed bad spawns in some waves. -Fixed wrong fish portrait on a datasheet. -Fixed a tether state problem related to multishot and ship changes. -Fixed instant retreat on wave 1d (?). -Fixed constant "Breaking!" text if pulling a fish too long. -Fixed an unintended fish player avoidance behavior if player has temporary stealth.

  • Red Tether 1.3 Harpoon Hunt Is Here! - 3 October 2023

    https://i.imgur.com/MAj3Ubp.gif Attention all RTP members. It appears another branch of GC's unofficial clandestine service has infiltrated Con space alongside the Red Tether Protocol. So far their activities have gone unnoticed by both us and the Contempter, but now the program has entered its main phase: Millions of “Void-Fabricated Interstellar Subversion Helpers”, or V-FISH have hatched all across the Contempter’s systems. These bio-mechanical agents are now attempting to cause chaos and hinder fleet movements. https://i.imgur.com/4p4zNPB.png It is unclear whether the V-FISH will have any noticeable impact on our mission, we'll need to study them to learn what they can even do. The fish creatures are technically on our side, but they are not particularly smart agents and will attempt to evade capture by us. You’ll need to hit them with a harpoon, reel them in and tire them out befor…

  • Red Tether Version 1.300 (Harpoon Hunt) - 3 October 2023

    1.300 (Harpoon Hunt) New Stuff -Added 3 new variants per wave (135 total). This new d-route waves are unique to the Scrapyard, Chemical Spill, Charged Nebula and EM Industrial Zone. -Some waves now spawn with reinforcement markers that add additional enemies to the wave after a considerable delay. Smaller ships arrive faster. -On rare occasions, you can now encounter one of 14 V-FISH after a wave. -Stick V-FISH with your harpoon and reel them in to catch them. But beware, you need to tire them out first by dragging them down, until then they can easily outrun you. -Catching V-FISH yields one of 14 powerful bio-mechanical upgrades. -Added unlockable squid companion that chills on the title area and likes to play catch with you. -Added an additional upgrade that helps with getting more fish encounters. -Added new black boxes with V-FISH lore, as well as data sheets for each V-FISH -Added…

  • Fishy Encounters: ---Red---Tether--> 1.3 Harpoon Hunt Is Approaching! - 23 September 2023

    https://i.imgur.com/riBy3Rv.gif Red Tether’s next content update is in the works! This one will focus on the often teased harpoon fishing system. On rare occasion you’ll encounter bio-mechancanical fish-creatures in-between waves. Harpoon them to initiate a high speed chase! Drag them down to wear them out enough and you might just be able to reach and catch them, granting unique new upgrades to your ship. There will be a whole bunch of creatures to catch, with many only being found in specific zones. https://i.imgur.com/cbU1SZ7.png Due to the nature of the base game, the fishing system integrates completely seamlessly. You wouldn’t even call this a minigame I think. A ton of upgrades that help with tether combat will also benefit you when harpoon-fishing. Fishing opportunities are fairly rare and generally you will only get one or two during a run. So since this update focuses on a not…

  • Red Tether Version 1.252 (Shield Care) - 21 August 2023

    -Multishot charges 30% faster now. -Reduced EMP buildup from a certain hazard. -Colliding with electrified objects now causes minor EMP buildup. -Fixed instant hull damage from colliding with certain electrified objects. -Fixed Hull Ripper Hooks damage not being affected by frail multiplier. -Fixed Front Loader tooltip. -Fixed enemy sawblades interfering with player sawblade recall. -Fixed Field Crystallizer granting incredible shield overcharge in situations when the player takes extreme behind the scenes damage. -Fixed endless unlocks for two ships being swapped. -Fixed one shield care unlock triggering repeatedly.

  • Red Tether Version 1.251 (Shield Care) - 13 August 2023

    -Reduced End-Tech Refit Kit shield bonus (20%-->16%). -Chainsaw Garrote now also grants +5% range. -Increased acid time inflicted on caustic gas launcher (16-->28) and sludge pump (18-->22). -Caustic gas launcher AoE increased (3-->3.5). -Fuel rod missile damage reduced (4-->2). -Fuel rod missile move rate reduced (1.08-->1.05). -Cryo missile AoE reduced (2.5-->2). -Cryo missile damage reduced (3-->2). -Cryo missile move rate reduced (0.9-->0.85) -Increased all railgun damage VS hos by 50%. -Engineer class sawnado blades damage increased (6-->8) but balde now only deal a single instant of damage. -Fixed engineer sawblade sound continuing to play after zone transit (?). -Fixed Contortion Strings damage bonus overwriting base single hull damage. -Fixed bunker class not getting correct shield deplete threshold assigned. -Fixed engineer boss spawn rate not applying correctly after loading a…

  • ---Red---Tether--> 1.25 Shield Care - 11 August 2023

    Attention All RTP Members! Its a surprise content update! 1.25 Shield Care has just been released, adding 11 new upgrades to better protect your ship. Alongside some new ways to increase your shield hp you can now also get overcharged through various means, temporarily increasing your shield beyond your maximum (returning feature from Hyperspace Dogfights). Overcharged shields deplete over time, so you need to get into the action to make the best use of your boosted defenses. And with the new stuff comes another round of fixes and balance changes. Enjoy! https://i.imgur.com/LQ3h2IQ.gif Cheers and stay tethered! Stefan – Sleeper Games

  • Red Tether Version 1.250 (Shield Care) - 11 August 2023

    New Stuff -11 new upgrades added, mostly shield related. -Added shield overcharge system. -Improved background object fading when camera is zoomed out a lot. Balancing -Several shield items rebalanced. -Collector Sockets now also allows picking up heatsinks (to get cooldown rate and stealth) and magnetic generators (to get kinetic deflect chance). -Crash Optimizer now also affects speed collision damage (>>>). -Onboard Cornucopia stacks no longer provide additional printer charge per recycle. -Onboard Cornucopia can no longer recycle as long as you have max charges stored (+3 per stack). This does not limit gaining printer charges from other sources. -Abyssal Material revive now heals +30% of your max hearts per stack. -Thermal Threading now only exchanges heat and cold between large objects, debris etc is unaffected. -Magnetic Inductor field size and persistence now scales slower with…

  • Red Tether Version 1.210 (Hazard Zone) - 7 August 2023

    Balancing -Hardlight Arms wielded damage bonus increased (100%-->150%) -Chainsaw Garrote no longer triggers on single hull tethers. -Emergency Beacon now has a fixed chance to trigger per stack and stacks come with dimishing returns. -Emergency Beacon no longer provides additional supplies per stack. -Emergency Beacon can now only trigger once per wave. -Contortion Strings now deal single hull damage based on tether length (+4 damage per 100% length). -Bootleg Jump Drive trigger threshold reduced (40%-->30% shield). -Increased initial cooldown for Flaring Hardlight effect after firing harpoons. -Hull Ripper Hooks rip damage conversion reduced (100-->75%). -Igniting booster harpoons now has attached magnetic fields dissipate, booster harpoons can no longer spawn magnetic fields when ignited. -EMP explosions now cause 100% EMP buildup instead of always triggering EMP, allowing you to resi…

  • Red Tether Version 1.207 (Hazard Zone) - 13 July 2023

    -Removed cursor smoothing on controller. -Controller input binding now accepts input from axis that do not have 0 as their default state. -Fixed a problem with how stick dead zone affects controller inputs being registered. -Reworked mouse and controller inputs to use a unified system that allows mouse and controller inputs to register simultaneously. -Effects that grant rip damage on harpoon impacts now time themselves out based on your maximum rip DPS, which they can not exceed. -Fixed a visual problem with certain impact anims on certain elemental shots. -Fixed loading a run restoring zone and wave flawless. -Fixed magnetic hazard spawning double the effect of harpoon divert version.

  • Red Tether Version 1.206 (Hazard Zone) - 11 July 2023

    -Attempted to overall make both zone 4 variants more even in terms of difficulty. -Added 2 new magnetic attachments -Added 3 new enemy variants. -Mag-Charge Railguns now fire 3 shot bursts and target faster. -Consecrated neutronium missile move rate reduced. -Acid spills can no longer apply acid once they are mostly faded out. -Hangar and mine layer attachments no longer prevent retreat while active. -Adjusted jump jammer limitations and description. -Increased stealth reveal time on tug targeting. -Attempted to fix a problem related to how player self-pull force is taking effect. -Fixed situations in which both an EMP wave shot and the electric arc could hit you on the same frame, leading to instant EMP. (?) -Fixed some bad tooltips.

Patch notes and updates

S.noRelease datePatch nameGID number
116 November 2024Red Tether Version 1.310 (Harpoon Hunt)1783238125279144
25 June 2024Red Tether Version 1.3095746109972544496556
325 December 2023Red Tether Version 1.3085410576585145854831
425 October 2023Red Tether Version 1.304 (Harpoon Hunt)5229301621573307113
510 October 2023Red Tether Version 1.303 (Harpoon Hunt)5220292521199781326
63 October 2023Red Tether Version 1.300 (Harpoon Hunt)5220291886505299006
721 August 2023Red Tether Version 1.252 (Shield Care)5127964289188760566
813 August 2023Red Tether Version 1.251 (Shield Care)5839532486221875016
911 August 2023Red Tether Version 1.250 (Shield Care)5839532486215238482
107 August 2023Red Tether Version 1.210 (Hazard Zone)5124585319864956080
1113 July 2023Red Tether Version 1.207 (Hazard Zone)5124582150182999079
1211 July 2023Red Tether Version 1.206 (Hazard Zone)5124582150175937860
1330 June 2023Red Tether Version 1.201-1.204 (Hazard Zone)5124582150132475620
1429 June 2023Red Tether Version 1.200 Hazard Zone5124582150131353803
1528 January 2023Red Tether Version 1.112-1.140 (Anniversary)5035622109516877687
1619 December 2022Red Tether Version 1.104-1.109 (Hazard Squad)5623338145766899313
173 May 2022Red Tether Version 1.100 (Hazard Squad)4348798430293655291
1811 February 2022Red Tether Version 1.014 (Launch)6154735015618130162
1931 January 2022Red Tether Version 1.009-12 (Launch)4237326104335692750
2025 January 2022Red Tether Version 1.006/7 (Launch)4237325463690313398

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1714080
Live current players0
SteamPulse tracked peak23
Live count (today's peak floor)0
Price$12.99
Free to playNo
Discount0%
Original price USD$12.99
Current price USD$12.99
Release dateJan 18, 2022
DeveloperSleeper Games
PublisherSleeper Games
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeVery Positive
Positive review percent98%
Positive reviews82
Negative reviews2
Total reviews84
Steam recommendationsNot available
AchievementsNot available
Average playtime forever1,481 minutes
Windows supportYes
macOS supportNo
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1714080/

Short description

---Red---Tether--> is an action-packed “combat-puzzle” roguelite. You will tear apart massive space fleets, using nothing but your advanced tether harpoons. Pull and crash ships into another, rip their components off, then grapple-swing your way out of danger.

About this game

Red Tether features explosive top-down space action with a unique "indirect combat" system. You will face massive space fleets and fierce oppositions, while being armed with nothing but tether-harpoons and your wits. Fight tether-based space battles that revolves entirely around linking yourself with opponents or them with each other. Crash vessels into another using contracting tethers. Rip off enemy weapons and attachments with well placed harpoons. Outmaneuver the fleet by graple-swinging around objects. Use your ship as a battering ram by slamming yourself into the opposition. Experience fresh "combat-puzzle" gameplay that requires split-second tactical decisions amid fast paced action. Carefully consider how to use ships against another, when to disarm and when to destroy and how to utilize the changing battle environment. Learn to counter various fleet elements, including attack ships, support crafts and logistic units. Fight through 50+ pre-made waves, or face randomly generated fleets in endless mode. Clash with 16+ massive boss enemies and turn them into screen-filling explosions. Dodge clearly telegraphed enemy attacks and potentially turn them against your opponents. Avoid or exploit various hazards like flammable fuel spills, electrified hulls, coolant clouds and magnetic fields. Unlock 18+ player ship variants that offer distinct playstyles, advantages and challenges. Improve your craft with 120+ stackable ship and tether upgrades. Catch and collect 14 bio-mechanical fish to gain advanced tech. Discover 10+ star system zones and the new enemies they throw at you. Piece together the game's lore by finding black boxes among all the ship-debris. Get a tiny glimpse at a complex sci-fi universe. The story continues in Hyperspace Dogfights, Swirl W@tch and Hyperspace Deck Command. Enable various challenge modes for the lategame. Basic controller support and assist options.

Supported languages

English

Steam categories

Category IDCategory
2Single-player
29Steam Trading Cards
18Partial Controller Support
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência
steam germany12Verbrechen
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $12.99
  • Highest observed: $12.99

---Red---Tether-->'s USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $12.99, the highest is $12.99, and the first visible tracked price is $12.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

---Red---Tether-->'s tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $12.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $12.99. The latest run records $12.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $12.99
  • Current list price: $12.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records ---Red---Tether--> at $12.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$12.99$12.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $12.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$12.99$12.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $12.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$12.99$12.99No discountSteam Store

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4Dota 2712,66223 September 2026 - 19:50:12 UTC1,291,328
5月圆之夜 (Night of Full Moon)26823 September 2026 - 09:37:25 UTC1,501
6Wallpaper Engine57,42823 September 2026 - 17:55:21 UTC150,271
7Gems of War - Puzzle RPG96523 September 2026 - 18:01:14 UTC2,965
8下一站江湖Ⅱ25723 September 2026 - 11:52:57 UTC4,637

Related Steam games by tag and genre

Action

GameLatest observed playersTracked peakReviewsDeveloper
Counter-Strike 21,150,10323 September 2026 - 19:50:11 UTC1,818,3689,826,471Valve
Dota 2712,66223 September 2026 - 19:50:12 UTC1,291,3282,758,031Valve
Apex Legends™251,57623 September 2026 - 14:12:16 UTC624,4731,047,228Respawn
PUBG: BATTLEGROUNDS203,75823 September 2026 - 19:50:13 UTC3,236,0272,744,193PUBG Corporation
Valheim198,43123 September 2026 - 18:50:38 UTC498,478533,888Iron Gate AB
WARDOGS131,51923 September 2026 - 08:59:38 UTC399,748Not availableBULKHEAD
Aniimo118,26623 September 2026 - 13:11:56 UTC118,266Not availablePawprint Studio
Warframe100,18523 September 2026 - 18:45:11 UTC181,509676,031Digital Extremes
Rust90,07323 September 2026 - 19:23:19 UTC259,6461,359,516Facepunch Studios
Marvel Rivals69,28023 September 2026 - 19:14:39 UTC642,333409,518NetEase Games
Team Fortress 266,47623 September 2026 - 17:16:16 UTC253,2251,230,475Valve
Grand Theft Auto V Enhanced64,74223 September 2026 - 13:43:35 UTC161,805217,159Rockstar North

Indie

GameLatest observed playersTracked peakReviewsDeveloper
Valheim198,43123 September 2026 - 18:50:38 UTC498,478533,888Iron Gate AB
Bongo Cat154,67623 September 2026 - 08:59:38 UTC193,859108,446Marcel Zurawka, Julius Krüger
WARDOGS131,51923 September 2026 - 08:59:38 UTC399,748Not availableBULKHEAD
Rust90,07323 September 2026 - 19:23:19 UTC259,6461,359,516Facepunch Studios
TBH: Task Bar Hero69,04423 September 2026 - 18:56:22 UTC546,13043,714Nugem Studio, Tesseract Studio
Wallpaper Engine57,42823 September 2026 - 17:55:21 UTC150,2711,008,495Wallpaper Engine Team
Slay the Spire 254,24623 September 2026 - 17:00:19 UTC574,638199,438Mega Crit
Project Zomboid52,77023 September 2026 - 18:35:22 UTC122,811467,999The Indie Stone
Palworld51,69423 September 2026 - 18:58:05 UTC2,101,535451,088Pocketpair
Geometry Dash42,92223 September 2026 - 19:49:03 UTC108,707590,977RobTop Games
Stardew Valley42,48023 September 2026 - 17:17:33 UTC236,6141,016,067ConcernedApe
Crosshair X33,76023 September 2026 - 15:26:04 UTC87,92844,617CenterPoint Gaming

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